Episodes (33)

Aspecto cinematográfico
S01E01 · Aspecto cinematográfico

Jul 01, 2015

Albert García explains how the cinematic look of Metal Gear Solid impressed him.

MMO (World of Warcraft)
S01E02 · MMO (World of Warcraft)

Jul 15, 2015

Javier Guerrero explains how the MMO aspect from World of Warcraft impressed him.

Arma anti-gravedad (Half-Life 2)
S01E03 · Arma anti-gravedad (Half-Life 2)

Jul 29, 2015

Samuel Molina explains how the gravity gun from Half-Life 2 impressed him.

FPS (Unreal Tournament)
S01E04 · FPS (Unreal Tournament)

Aug 12, 2015

Marina Amores explains how the FPS treatment done in Unreal Tournament impressed her.

Mundo virtual (Shenmue)
S01E05 · Mundo virtual (Shenmue)

Aug 26, 2015

Toni López (Mr. Pengo) explains how the virtual world from Shenmue impressed him.

Cultura Urbana (Jet Set Radio)
S01E06 · Cultura Urbana (Jet Set Radio)

Sep 09, 2015

Albert Gonzalez (Koopa) explains how the urban culture from Jet Set Radio impressed him.

Sistemas anti-piratería (LucasArts)
S01E07 · Sistemas anti-piratería (LucasArts)

Sep 23, 2015

Toni T. Morro explains how the copy protection schemes from Lucas Arts impressed him.

Hentai (Cobra Mission)
S01E08 · Hentai (Cobra Mission)

Oct 07, 2015

David Jaumandreu explains how discovering a new genre (hentai) thanks to Cobra Mission impressed him.

Escopeta de doble cañón (Doom II)
S01E09 · Escopeta de doble cañón (Doom II)

Oct 21, 2015

Toni T. Morro explains how the double barreled shotgun from Doom II impressed him.

Puzzle (Tetris)
S01E10 · Puzzle (Tetris)

Nov 04, 2015

Xabier Pou explains how the puzzle game Tetris impressed him.

Salto del 2D al 3D (Super Mario 64)
S01E11 · Salto del 2D al 3D (Super Mario 64)

Nov 18, 2015

Victor Somoza explains how the evolution from 2D to 3D platformers made by Super Mario 64 impressed him.

Metroidvania (Super Metroid)
S01E12 · Metroidvania (Super Metroid)

Dec 02, 2015

David Cordovilla (Saeba) explains how the game design, now known as Metroidvania, from Super Metroid impressed him.

Jugar a dobles (Ikari Warriors)
S01E13 · Jugar a dobles (Ikari Warriors)

Dec 16, 2015

Cristian Viver (Kristian) explains how the 2-player gameplay of Ikari Warriors impressed him.

Multijugador (Quake)
S01E14 · Multijugador (Quake)

Jan 06, 2016

Samuel Molina (Fukuy) explains how the multiplayer from Quake impressed him.

Anime (Dragon Ball Z 2)
S01E15 · Anime (Dragon Ball Z 2)

Jan 13, 2016

David Cordovilla (Saeba) explains how discovering an anime to video game adaptation with Dragon Ball Z 2 impressed him.

Representación de agua (Wave Race 64)
S01E16 · Representación de agua (Wave Race 64)

Jan 20, 2016

Albert García explains how the representation of water in Wave Race 64 impressed him.

Rag Doll System (Max Payne 2)
S01E17 · Rag Doll System (Max Payne 2)

Jan 27, 2016

Know what this is about? Be the first one to add a plot.

Lucha (King of Fighters '94)
S01E18 · Lucha (King of Fighters '94)

Feb 03, 2016

David Jaumandreu explains how the fighting mechanics from King of Fighters '94 impressed him.

Jugabilidad narrativa (To the Moon)
S01E19 · Jugabilidad narrativa (To the Moon)

Feb 10, 2016

Albert Gonzalez (Koopa) explains how the narrative gameplay from to the Moon impressed him.

Calidad Arcade (Ridge Racer)
S01E20 · Calidad Arcade (Ridge Racer)

Feb 17, 2016

Cristian Viver explains how the arcade-perfect conversion from Ridge Racer impressed him.

RTS (Age of Empires 2)
S01E21 · RTS (Age of Empires 2)

Feb 24, 2016

Marina Amores explains how the RTS gameplay from Age of Empires 2 impressed her.

Mujer protagonista (Beyond Good and Evil)
S01E22 · Mujer protagonista (Beyond Good and Evil)

Mar 02, 2016

Gina Tost explains how playing a female main character in Beyond Good and Evil impressed her.

Multijugador local (Goldeneye 007)
S01E23 · Multijugador local (Goldeneye 007)

Mar 09, 2016

Victor Somoza explains how the local multiplayer mode from Goldeneye 007 impressed him.

MMO (Ultima Online)
S01E24 · MMO (Ultima Online)

Mar 16, 2016

Antonio López (Mr. Pengo) explains how the MMO gameplay from Ultima Online impressed him.

Microjuegos (Wario Ware)
S01E25 · Microjuegos (Wario Ware)

Mar 23, 2016

Xabier Pou explains how the mini games from Wario Ware impressed him.

F.P.S. (Quake)
S01E26 · F.P.S. (Quake)

Mar 30, 2016

Víctor Matute (Pazos64) explains how the FPS gameplay from Quake impressed him.

Racha de bajas (Call of Duty 4)
S01E27 · Racha de bajas (Call of Duty 4)

Apr 14, 2016

Roc Massaguer (Outconsumer) explains how the enemy kill streaks gameplay mechanic from Call of Duty 4: Modern Warfare impressed him.

Mundo virtual (Gothic)
S01E28 · Mundo virtual (Gothic)

Apr 28, 2016

David Fernández (DavidFreeman) explains how the virtual world from Gothic impressed him.

Cámara cinematográfica (Alone in the Dark)
S01E29 · Cámara cinematográfica (Alone in the Dark)

May 12, 2016

Álex Tovar (AjareGreen) explains how the cinematic camera angles from Alone in the Dark impressed him.

Reinvención de una saga (Resident Evil 4)
S01E30 · Reinvención de una saga (Resident Evil 4)

May 26, 2016

Jose A. Herrera (Osano) explains how reinventing the Resident Evil formula impressed him.

Multijugador local (Goldeneye 007)
S01E31 · Multijugador local (Goldeneye 007)

Jun 30, 2016

Toni T. Morro explains how the local multiplayer mode from Goldeneye 007 impressed him.

Cooperativo (Gears of War)
S01E32 · Cooperativo (Gears of War)

Sep 01, 2016

Gina Tost explains how the cooperative multiplayer mode from Gears of War impressed her.

Licencias oficiales (simuladores deportivos)
S01E33 · Licencias oficiales (simuladores deportivos)

Jan 08, 2017

Roc Massaguer (Outconsumer) explains how the first sports sims using official licenses impressed him.

About

Tenías que haberlo vivido Season 1 (2015) is released on Jul 01, 2015. Watch Tenías que haberlo vivido online - the Spanish Documentary TV series from Spain. Tenías que haberlo vivido is directed by Isaac Viana Tapias and created by Isaac Viana Tapias with and .

As know as:

Tenías que haberlo vivido

Countries:

Spain

Language:

Spanish

Production Companies:

GameXploitation
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